#ifndef TORUS_H_
#define TORUS_H_


#include "Primitive.h"
class Torus : public PrimitiveObject
{
public:

	Torus(TiXmlElement *elem);
	virtual ~Torus(void)	{}

	float inner, outer;
	int slices, loops;

	// Methods
	void displayElement();
	
	// Class Atributes
	static ConcreteElementLoader<Torus> *loader;
	
	// Class Methods
	static string Value() { return "torus"; }
};

#endif